Kaneki Ken
Indie Game Developer, Game Tester, QA ENgineer
About Me
I am an Indie Game Developer with hands-on experience in designing,
coding, and publishing games across multiple platforms.
Skills
- Game Development (Unity, Unreal Engine)
- Programming (C++, C#, Python)
- Game Testing & QA Engineering
- Debugging and Performance Optimization
- Version Control (Git)
Experience
Indie Game Developer
2026 – Present
- Designed and developed indie games from concept to release.
- Implemented gameplay mechanics and optimized performance.
- Conducted self-testing to ensure smooth player experience.
Game Tester
2022 – 2023
- Tested game builds for bugs, glitches, and usability issues.
- Collaborated with developers to report and resolve issues.
- Ensured compliance with platform requirements.
QA Engineer
2023 – 2024
- Developed automated test scripts for game builds.
- Performed regression and performance testing.
- Improved testing workflows and documentation.
Education
Bachelor of Computer Science – Weavers University (2017 –
2021)
Projects
-
Space Explorer: A 2D adventure game built with Unity.
-
Battle Arena: Multiplayer combat game developed in
Unreal Engine.
-
Hollow Knight: A Storytelling Metroidvania(2d game)
where you explore a vast kingdom as a bug.
Contact
Email: kenkaneki@example.com
LinkedIn: linkedin.com/in/kenkaneki
GitHub: github.com/kenkaneki